
Interstice
Liminal Horror Experience
Custom psychological liminal horror architecture built on dynamic darkness exposure timers, modular inventory serialization, and session-locked DataStores.
Play Experience
Liminal Horror Experience
Custom psychological liminal horror architecture built on dynamic darkness exposure timers, modular inventory serialization, and session-locked DataStores.
Play ExperienceCustom Luau state-machine NPC intelligence capable of climbing, swimming, sprinting, and dynamic path recalibration. Utilizes raycast-based vision cones and sound-wave detection for realistic combat awareness.
Algorithmic 3D world engine utilizing Perlin noise to build infinite procedural terrain featuring multi-material biomes, automated foliage/tree scattering, and distance-based chunk streaming.
8x
COMBO CHAIN
Raycast
HITREG
Physics
KNOCKBACK
Dynamic
SHAKE
High-speed combat framework with fluid combo chaining, client-side visual prediction, server-side raycast hitbox validation, custom screen shake, and physics-driven knockback calculations.